public class GetSceneGroupMembersResponseBody
extends com.aliyun.tea.TeaModel
| 限定符和类型 | 字段和说明 |
|---|---|
Boolean |
hasMore |
List<String> |
memberUserIds |
String |
nextCursor |
Boolean |
success |
| 构造器和说明 |
|---|
GetSceneGroupMembersResponseBody() |
| 限定符和类型 | 方法和说明 |
|---|---|
static GetSceneGroupMembersResponseBody |
build(Map<String,?> map) |
Boolean |
getHasMore() |
List<String> |
getMemberUserIds() |
String |
getNextCursor() |
Boolean |
getSuccess() |
GetSceneGroupMembersResponseBody |
setHasMore(Boolean hasMore) |
GetSceneGroupMembersResponseBody |
setMemberUserIds(List<String> memberUserIds) |
GetSceneGroupMembersResponseBody |
setNextCursor(String nextCursor) |
GetSceneGroupMembersResponseBody |
setSuccess(Boolean success) |
@NameInMap(value="hasMore") public Boolean hasMore
@NameInMap(value="nextCursor") public String nextCursor
@NameInMap(value="success") public Boolean success
public static GetSceneGroupMembersResponseBody build(Map<String,?> map) throws Exception
Exceptionpublic GetSceneGroupMembersResponseBody setHasMore(Boolean hasMore)
public Boolean getHasMore()
public GetSceneGroupMembersResponseBody setMemberUserIds(List<String> memberUserIds)
public GetSceneGroupMembersResponseBody setNextCursor(String nextCursor)
public String getNextCursor()
public GetSceneGroupMembersResponseBody setSuccess(Boolean success)
public Boolean getSuccess()
Copyright © 2022. All rights reserved.